Timberborn distribution post - {"thumbnail": "https://thumbnails.lbry.com/E5qw4TTKo08", "description": "I finally get to blow something up. Fun Timberborn gameplay, Timberborn early access gameplay ...

 
Apr 2, 2022 · Build a Dam. Establish Berry Supply. Build Farms and Plant Carrots. Build a Forester. Before you un-pause your game, another tip is to adjust the time your beavers do certain tasks. The game sets the work time at sixteen hours a day and sleeping time at 8 hours by default. . Tool to unlock car door autozone

Per default they are 100 which means that if that district has 100 or more of the goods, the beavers will sit idle. 1. level 2. Op · 11 mo. ago. Yeah, the district it was supposed to go to had zero carrots, and the distribution beavers weren’t sitting idle, they were stuck in a loop of repeatedly filling and emptying their inventory multiple ...20K subscribers in the Timberborn community. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical… Advertisement Coins. 0 coins. Premium Powerups . Explore Gaming. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov …Use haulers at well and build the distribution posts halfway between storage and drop off point. Haulers bring goods from storage to distribution post, and the distributors carry from there to the drop off point. That way both teams have acceptable distances to run. If you use only the distribution post, they may have very long ways and don't ...I'd love to be able to delete resources from distribution post, or drop-off point. I know you can set the limit, but sometimes you have to build one building with just 20 paper for example, yet you are left with 100 of them because you forgot about it and you have full storage in other district so you can't send it back.Yes you can. You could have the distribution post / dropoff automated based on need. Instead of the current system of manually setting a route for an item, if I need 500 planks because of things being built and have none in the district then the distribution post would request these from other districts and they would arrive as they do now.The idea that every beaver in every job in every district has to work longer hours (and all the negatives that come with that), just because one resource is in short supply and needs some extra help is nonsensical. Allow us to prioritize wet and dry season jobs. Pretty self explanatory. Blueprints.Devs pulled a sneaky on us in Distribution centres If you dont understand how the distribution centres work just follow the instructions on screen in the bottom panel.... If you dont understand the Distrib Limits then open the tab for Limits and hover above the question mark and then you can read how they work. 😂🤣 (missed this for almost ...Timberborn - Update 4 is here! - Steam News. Featuring: unlimited districts, automated distribution, new crops and food buildings for the Iron Teeth, new monuments, and a new map. Also: up to 80% higher FPS!We don't have enough food and water coming into our new mining district to sustain our beavers. The vanilla distribution post just isn't doing the job, but w...Update 2 is here, so lets jump in and test how the changes effect the way the Ironteeth Breeding Pods work. Previously they supported about 10 beavers with n...Improving District Transporation (Distribution post trade routes Interface and efficiency) This is a wooden page footer. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs you find!Download added: Installer, Timberborn, Windows, en Version v20210913-21b9be6-win64, Size 643.8 MB 2021-09-15 + Download added: Installer, Timberborn, Mac, en Version v20210913-21b9be6-macos, Size 633.3 MB 2021-09-15 + Build added: 54745655290045263One trick to learn is that even though beavers will not get stored resources or work in buildings of other districts, they will go into them to harvest trees and crops. This means that if you build a Lodge or farm on the edge you can start your new district off with a large amount of food and wood. Also, builders will build beyond district ...When Timberborn stops working, you should see a screen that allows you to send an anonymous crash report (see below). These reports are invaluable for our programmers, helping them identify the cause of your game's death and find a fix. Logs and saves help us find other Timberborn bugs as well. Sometimes, however, the post-crash screen doesn't ...To send goods back and forth, you need an Distribution Post on each side, and one Drop-off Point each for every resource you want to transport on each side. Complicated and inefficent. Wish this was possible with one building on each side, where you can create routes for both directions, and you could chose an which side the haulers …Xode007 • 6 mo. ago. I'm not positive based on what i read, but the lower limit of the distribution post is the minimum the post will KEEP in the distribution district. IE, if low is 200 and high is 300 in the distribution post, but you have 186 in the district, thats less than 200 so it will send nothing. If you have more than 200 it will ...Things I wish I knew before starting Timberborn! ⭐Support Katherine on Patreon: https://www.patreon.com/katherineofskyMore Timberborn content:More Top 10 Tu...Add and vote up suggestions for Timberborn – Bugs and Suggestions. Bugs and Suggestions. All suggestions. Suggestion not found This suggestion does not exist. This is a wooden page footer. If woodlice reach it, the entire tracker collapses, so be sure to report any bugs you find!By default, without fucking with the settings, they won't do that ¹. By default, they try to balance storage between the two districts. So if District A has a bunch of something in storage, and District B has zero of that thing and empty storage, the items will be split based on the available storage.I can't find my POST regarding Distribution Posts and Golems but Distribution Posts (manned by beavers) stopped working when Golems were added to the district. ALSO Distribution Posts in general are a bit buggy in that the beavers will spend all day just sitting there and not doing their job when there are supplies and room at the …How to Use Timberborn Dams. Using Timberborn Dams is pretty straightforward - simply build the dam and it will partially impede the flow of water. Build a complete dam across a river and you'll be able to save some water for a Drought. Timberborn Dam Types. Dam (Solid) - Blocks water but allows some to pass through a spillway at the top.Sep 22, 2021 · The Timberborn Distribution Post is used to send goods from one District to another. You won't need to worry about it until you've set up a new District elsewhere on the map, but you are probably going to need it -- especially if you set up a new District away from Water or other resources. r/Timberborn • Distribution Post not Working? r/blender • FEEDBACK NEEDED! I am wondering about how it looks, wondering if you guys understand it, and anything you guys think is off. Any suggestions? Thanks! r/Returnal • Trophies not working? r/FordMaverickTruck • Tracker not Working? r/blender • I made this camera tracking app …How to Use Timberborn Dams. Using Timberborn Dams is pretty straightforward - simply build the dam and it will partially impede the flow of water. Build a complete dam across a river and you'll be able to save some water for a Drought. Timberborn Dam Types. Dam (Solid) - Blocks water but allows some to pass through a spillway at the top.Each district has its own limits which you may need to set. If district one has 300 logs and district 2 has 0 logs and you set it as follows: District 1 limits: 200 low, 300+ high. District 2 limits: 100+ high (low doesn't really matter). Then, assuming no log production/usage, district 1 will send 100 logs to district 2. Are you sure resources are just not stocked in the distribution post? 20 Sep, '22 Durendx my distro sites are not delivering the goods. doesnt matter if the sites are with in a few spaces away. my stuff wont get delivered. my distro is full of workers. they just sit inside the distro post and do nothing. ... Timberborn - Bugs and Suggestions ...Go to Timberborn r/Timberborn ... maybe there isn't enough haulers to bring stuff to the distribution post. If you water is "overloading", I assume you have a water pump somewhere in the reciever district, that isn't limited by the max number. But they are pretty reliable about not sending more than max. If the max is set up in the reciever ...If it is at all possible, can we have the ability to assign hauling post building (and all of the workers in it) to specific industries? EG, maybe I want one post helping out the water industry, and/or lumber industry and another on just agriculture (food) and another helping out my logistics industry (distribution post, warehouse, piles and tanks), ect. …Distribution Posts cannot deliver to Drop-off Points in their own District . A Route must be created for each good that is to be delivered and for each District it is to be delivered to. The Distribution Post will hold up to 25 of each Resource or Material required for a Route. This can be seen under the Stock tab of the Distribution Post.Teder was born in the year 10 to a good family. Went to school, and soon got a job at one of the local water pumps, pumping needed water for everyone. It was a happy time, visiting the rooftop hangout with friends, or the shrine in quiet contemplation. In year 20, there was a fairly bad drought, but everyone pulled together and noone was lost.One trick to learn is that even though beavers will not get stored resources or work in buildings of other districts, they will go into them to harvest trees and crops. This means that if you build a Lodge or farm on the edge you can start your new district off with a large amount of food and wood. Also, builders will build beyond district ...3 9 comments Best Add a Comment Neither_Grab3247 • 6 mo. ago Check that your drop off point isn't full of some other resource. They only have limited storage. Also make sure that the resource you are trying to send is stockpiled near your distribution centre. Sigma_Feros • 6 mo. agoTimberborn is a new survival colony sim from Mechanistry that got its start on Steam Early Access. Mankind is long gone and it's the beaver's turn to reign supreme. Unfortunately, we haven't left them a whole lot to work with. As with most colony sims, you'll have to build up your town, populate it with beavers, and put them to work erecting ...Resources can be shared between Districts by using the Distribution Post and Drop-off Point to create Trade Routes. As of 9/23/2021, it is possible to circumvent some of these restrictions. If a Storage Building is built between two districts, the resources inside of it can be freely shared by removing the path to it from one District and ...They do maximum of 2 runs per day, depending on distance. And unless they have strength boosting food/buildings, they can carry a small amount of logs, and only 2 scrap metal. Try building more distribution and haulers posts if you really need more throughput. Haulers help.a ton with filling the distribution post with items to send.10x Distribution Post. a distribution post that grants 10x strength to workers. This means that a beaver can export 140 kg and a golem 200 kg at a time. Drop-off Market. It requires construction costs and is a bit large, but it is a drop-off point that can store 2,000 cargoes.Xode007 • 6 mo. ago. I'm not positive based on what i read, but the lower limit of the distribution post is the minimum the post will KEEP in the distribution district. IE, if low is 200 and high is 300 in the distribution post, but you have 186 in the district, thats less than 200 so it will send nothing. If you have more than 200 it will ...ეს გზამკვლევი გეტყვით, თუ როგორ გამოიყენოთ Timberborn Distribution Post და Drop-off Point ...By setting minimums, beavers will migrate automatically from a district over its minimum to one under its minimum. Alternatively, there's still a manual migration section of the panel where you can send beavers directly from one to another. Select the town you want to send from, district 1 let's say. You'll have a confusing looking screen pop up.Timberborn - Update 4 - now on the experimental branch! - Steam News. No more district limits! Reworked distribution! A new map! An entirely new food chain for the Iron Teeth! ~80% higher FPS! OH MY.Of that amount, only 218.80 tons are available, so the RDO thinks only 27.35% of the storage of the cargo station is full, which is less than the 30% threshold you set up for loading. Try excluding alcohol from the allowed goods for SP South warehouse 2 to reduce the "storage" of the cargo train station, or calculate a new storage % load (15% ...Distribution post not working? Anyone have issue with this at Canyon map? I couldn't get it to transfer items even though I've made sure the paths are connected …* Add a checkbox to the Distribution Posts for "Assist with incoming routes when idle". If there are no outbound routes for a Distribution Post or if all routes are stalled, this option would allow the workers to go to a Distribution Post that is assigned to send to that district to pickup and help transport goods back to their home district. BepInExPack Timberborn. By BepInEx. BepInEx pack for Timberborn. Preconfigured and ready to use. Mods Libraries. Last updated: 2 years ago. 24001 ... A 3x3x2 distribution post with 4 workers. No plank cost. Mods. Last updated: 10 months ago. 2260 0 . BigFlags. By VarangianBard. Big Flags have 4x of everything and can be instantly placed. ...When the distribution post was completed, the workers did not fetch resources to drop off at dropoff point. When I deleted the distribution post and re-built in an active game, it worked correctly. ... Timberborn - Bugs and Suggestions staff will be able to see your email address. Close. Acceptable Use Policy.Description. No files published. Add small distribution posts, strong distribution posts, and high-capacity drop-off points.Distribution post goes in your main district and dropoff point in your new one. The new district should be connected by road to your old one, and make sure to separate them with district gates. Dropoff and new district building are free to build, so that's one issue solved. In your distribution post, have your beavers send berries (cheapest ...Go to Timberborn r/Timberborn ... I set up a dedicated distribution post purely to send logs to the power production district if I am playing iron teeth to run the engines. if I am playing FoxTails, the power production district not only is full of windmills but it's also growing potatoes and refining them into bio fuel and redistributing to ...Maybe set up an option in a Distribution Post, which could act as an expanded transportation manager, alerts for certain categories getting low. If I'm off trying to architect a district, I can either see all districts or the new district. The new district is either empty or has few items, but that's just understandable.The distribution tab will show different things depending on the source of opening the tab. -If the tab is opened from the building "District Crossing", it doesn't matter what part you pick, it will show the same "import" settings I have made. -If the tab is opened from the menu of tabs (top left) it will show me different settings.Additionally, you can check the Labor tab for the distribution post and drop-off point features. These allow your districts to share resources, especially when a new district is in need of raw ...Unofficial API to enable easier Timberborn modding. Preferred version: 0.5.3. Hytone-SimpleFloodgateTriggers Automated Floodgates and Water pumps on basic events. Preferred ... Add a distribution post that grants 10x strength to workers. This means that a beaver can export 140 kg and a bot 200 kg at a time. Preferred version: 1.3.1. README.Това ръководство ще ви каже как да използвате Timberborn Distribution Post и Drop-off Point, две ключови сгради за разширяване на вашия град с повече кварталиDistrict 1 will send carrots until either District 1 has only 100 left in it's stock, or if District 2 has 70. The 50 and 30 setting have no effect here. Carrots Low 50, High 100 - Water Low 20, High 80. Carrots Low 30, High 70 - Water Low 0, High 90. District 1 will prioritize carrots over water due to the Low settings on District 2, send both ... You can help the Timberborn Wiki by expanding this article. Pine Resin. Stored Carried Category. Materials, Food. Source. Pine; Requires Tappers Shack. Weight. 2 kg. Stored In. Warehouses, Tappers Shack. Processed Into. Treated Plank in a Wood Workshop. Pine ...If it is at all possible, can we have the ability to assign hauling post building (and all of the workers in it) to specific industries? EG, maybe I want one post helping out the water industry, and/or lumber industry and another on just agriculture (food) and another helping out my logistics industry (distribution post, warehouse, piles and tanks), ect. …Unofficial API to enable easier Timberborn modding. Preferred version: 0.5.3. Hytone-SimpleFloodgateTriggers Automated Floodgates and Water pumps on basic events. Preferred ... Add a distribution post that grants 10x strength to workers. This means that a beaver can export 140 kg and a bot 200 kg at a time. Preferred version: 1.3.1. README.Lists of goods (for example in the Distribution Post) are now sorted alphabetically based on the localized names. ... Timberborn is now available for Windows PC via Steam Early Access. Mechanistry ...Use haulers at well and build the distribution posts halfway between storage and drop off point. Haulers bring goods from storage to distribution post, and the distributors carry from there to the drop off point. That way both teams have acceptable distances to run. If you use only the distribution post, they may have very long ways and don't ...Timberborn. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Also the distribution posts will store 30 goods per trade route. If you create the same trade route twice, it will store 30 sets of that good twice (ie 60 in total). If you are looking to be trading a lot of a good between 2 districts, it may be worth ...Timberborn Factions can be a little hard to get to grips with. If you're wondering who to choose between Folktails and Iron Teeth, read this guide Guide. Timberborn How to Power Your Colony Efficiently This guide covers the usage of power within Timberborn, why it is useful, how to use the power and more. It gives tips and tricks on how to do ...See NordPass Business in action now with a 3-month free trial at https://www.nordpass.com/linusbusiness with code LINUSBUSINESSSave 10% and Free Worldwide Sh...This seems to be quite random, though. Just yesterday I was playing the Fokltails and I could easily distribute explosives to all my districts. Today I've started a new Ironteeth game and my explosive were disappearing as soon as they went into the Distribution Post. I've just noticed that my metal blocks are also kind of disappearing.a distribution post that grants 10x strength to workers. This means that a beaver can export 140 kg and a bot 200 kg at a time. ... Fixed a bug in version 0.2.3.1 of Timberborn that prevented construction from progressing. Migrated to Unity version 2022.1.6f1. The model was changed. Shaders have been changed. 1.0.2 - 2022/08/01.The Pocket District - 15x15 self supporting 120 Ironteeth. 1 / 6. Built on a 3x3 grid of large platforms, this district averages 24 well being for 120 beavers surviving on nothing but mushrooms and coffee. 112.Kävlinge in Kävlinge Kommun (Skåne County) with it's 9,320 habitants is located in Sweden about 306 mi (or 492 km) south-west of Stockholm, the country's capital town. Current time in Kävlinge is now 08:42 AM (Friday). The local timezone is named Europe / Stockholm with an UTC offset of 2 hours.Timberborn > General Discussions > Topic Details. tgree69 Apr 27 @ 11:25pm. Export district. I have set up a district for the sole purpose of exporting food (kohlrabies primarily). I have a large storage full of food. Have set the distribution to never import. Have set the warehouse to supply.pls i need help ;-;I just got the game, and I am having issues with the distribution post. I built one in district 1, but when I try to set up a route from district 1 to district 2 (mainly so they can have food), I try to select a warehouse as the drop-off point in district 2; it doesn't work. Are there specific buildings that can be used as drop-off points, or did I miss something?Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world. Create a thriving beaver settlement using a ...Timberborn. District gate should be the distribution /pick up centre. it should be the pick up and drop off point and hold a decent amount, i don't get why we're double handling, i wouldn't mind seeing a 'markety' looking place as the gate. I think ppl would be more inclined to use another district if you didn't have to build a gate 2 ...Timberborn is about placing buildings your beavers build. Almost all of it is presented on the map. Districts, however, require you to set up spreadsheets of migration and supply routes, which just is not as appealing. Second, they come at a stage when your core district is all but sustainable.Ever wish your colony was a little more animal-oriented? Timberborn brings BEAVERS, with some delightful mechanics that only those creatures have! Want to b...🔥 DerHouy Subscribe: https://youtu.be/BkQwLljAzj0💰 Timberborn on Steam https://store.steampowered.com/app/1062090/Timberborn/📺 Kanäle / Links / Social M...Distribution Post High & Low settings - How do they work?? I'm starting another district at the moment. I'm having a though time understanding the complete game mechanics behind the Distribution Post & Drop-Off Point. I specifically don't really understand what the Low & High means when I click on 'District Distribution Limits'. A 3x3x2 distribution post with 4 workers. No plank cost. Mods. Last updated: 10 months ago. 2260 0 . BigFlags. By VarangianBard. Big Flags have 4x of everything and can be instantly placed. ... BepInExPack Timberborn. By BepInEx. BepInEx pack for Timberborn. Preconfigured and ready to use. Mods Libraries. Last updated: 2 years ago. 6793There is now a (free, with ads) mod manager that supports dll-based mods: https://timberborn.thunderstore.io/. A few mods and maps have already been created! 02 Oct, '21. SpecialNut18 Merged. Be able to add maps that you make to steam workshop and be able to download other peoples maps. 03 Oct, '21. barytron Merged.The food distribution industry is one where companies purchase food products, be it produce, meat, seafood, dairy, or other grocery products, and sell them to supermarkets, restaurants, and other retailers that, in turn, sell to consumers.I can see that the explosives are moved into the stock of my distribution post, but they disappear from the global count and don't get moved out of the distribution post unless I remove the route. ... Timberborn - Bugs and Suggestions staff will be able to see your email address. Close. Acceptable Use Policy. This feedback board is powered by ...Next, I planned a new district just next to my main district, with a Distribution Post and drop-off point in each district, just on the sides of the district gate, so beavers working there wouldn't need to haul far. ... The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and ...Link to the game 👉 https://bit.ly/3AeLKJLMankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the be...Timberborn update for 12 April 2023 Update 4 - now on the experimental branch! Share · View all patches · Build 10983378 · Last edited 24 June 2023 ... Removed Distribution Post and Drop-off Point from the game. Added an additional toggle (“Supply”) to all storage buildings. When set to “Supply”, it employs haulers and District ...When you want to trade between districts you need: Distribution Post - for exporting goods Drop-off Point - for importing goods You add a export route in the distribution post, pick a drop-off point in another district Feedback: if you select the district from the menu it cancels route creating, this is highly annoying and counter intuitive. Now select the goods to be transported.

The Distribution Center AND Drop Off Point control the item limits for the district they are located IN. The LOW number is the amount of items to keep in the …. Gay snap finder

timberborn distribution post

Go to Timberborn r/Timberborn ... And have all that given to them through a distribution post and a drop off Reply ... Order your Distribution Center to send Water, Logs, Planks, Berries/Carrots to the Drop-Off Point - 100 Water, 80 Logs, 80 Planks, 60 {Food}. ...As for distribution, place delivery location in there and set up the limits and then in distribution post make new route, choose goods to deliver and so on. Reply ... Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. Our hearts go out to the families affected by this devastating event.The number of beavers required in a Distribution Post would automatically scale based on the number of products needed and the distance traveled. TantIVe42 • 6 mo. ago. One of the reasons I got the game was because the districts concept seemed so interesting. One of the things that makes the game unique.Timberborn. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... When it took mine about 1/2 workday to make a trip, they only did 1, when I moved that distribution post closer to the destination and it only took them a 1/3 workday, they did 2 trips before slacking. I guess the lazy buggers, *unlike builders*, are ...Timberborn. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... The only real problem with distant districts is that the Distribution Post workers often run out of life support midway and become very slow until they complete a circuit. This can be solved by placing waypoint districts along the way, setting up routes ...Steam: C:\Users\<user_name>\Documents\Timberborn\Maps; Official maps [] Map Image Map name Size Developer notes Resources Plains Overhead. Plains. Plains: 256x256 Plains is the classic map some of you might already know, with a lot of flat spaces and a big river going into a lake.Dec 4, 2022 · Timberborn > General Discussions > Topic Details. UhohhotdogYT Dec 4, 2022 @ 9:10pm. Small Distribution Post. I think a small distribution post for early game would be good to have. The current one would be the large version. The small one would allow for a smaller number of routes and less workers for when you really want to get a small ... Timberborn is a city-building game set on post-apocalyptic Earth ... Timberborn features fully terra-formable maps, water physics, irrigation, and vertical ... 2023-05-24 - Update 4. An entire new food chain for the Iron Teeth, unlimited Districts with automated distribution, a new map (Craters), new Monuments, up to 80% higher FPS, QoL ...E.g. if they have +40% life expectancy bonus, they will live 70 days. Since a breeding pod spawns a kid every five days, each breeding pod would be worth 70/5 = 14 beavers. Based on the population you want to keep you then decide how many breeding pods you need. You don't get full control, because your population can only be a multiple of a ...District 1: LL = 10 gears and UL = whatever. District 2: LL = 0 and UL 100. District 1 has 0 gears. District 2 has 0 gears. District 1 makes a single gear. District 1 sends gear over to district 2. I would think it should HOLD onto the gear, as the lower limit has yet to be reached.Apr 14, 2023 · Timberborn has a new experimental patch now up for testing on Steam. Update 4 brought a lot of major changes to the game, including the rework of the distribution system. Workers in Timberborn will now distribute goods automatically to districts with a warehouse for a particular good or a factory that consumes it. Besides that, basic goods like ... We would like to show you a description here but the site won't allow us.Go to Timberborn r/Timberborn ... maybe there isn't enough haulers to bring stuff to the distribution post. If you water is "overloading", I assume you have a water pump somewhere in the reciever district, that isn't limited by the max number. But they are pretty reliable about not sending more than max. If the max is set up in the reciever ...23K subscribers in the Timberborn community. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical… Science is a resource, also known as Science Points, used to unlock Buildings. It is also a building category. Science Points are unique in the sense that they're intangible. Unlike physical goods, they don't take up any Storage space. Science Points can be produced in an Inventor, Observatory, Numbercruncher or Mine. The Inventor is a basic building unlocked at the start of the game and is ...Low 900, high 1. Nothing works. But whenver I delete the route and put it back up, the beavers go take logs. Go back to the distribution post, and bring the logs back to the storage. And call it a day. So they're reacting. They're doing something. Just that what they are doing is retarded.Timberborn is about giant post-apocalyptic beavers rebuilding the earth after all the humans are long dead and gone. Beavers are clever engineers, and much of your job as a beaver city planner is ...Sep 16, 2021 · Welcome to Timberborn! You are about to enter the post-apocalypse where the only survivors are water dwarves, colloquially known as beavers. This industrious tree-munching folk are good at building dams and growing crops, and together, you and them will mold the land to fit your needs: growth of industry by renewable resources. I could create warehouses, large tanks, and log piles at the edge of one district center and get them to fill using my hauling fleet. Then I could…Distribution post limits only affect whether or not post beavers will transport goods to the drop of point. From what I've seen there's no way to change the 25 units stored in the distribution post. Which is really annoying if you only want to send a small quantity of building materials to a district as beavers will still stick 25 units in the ... .

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